December 5th, 2008 by Kyle Maxwell
I don’t know of another term for this, so I invented one: storystreaming, telling a story via multiple forms of social media. (Pointers to existing discussion of similar or identical concepts would make me giddy.) This post mostly consists of brainstorming, throwing ideas at the walls and seeing what sticks. For context, I wrote about [...]
November 13th, 2008 by Kyle Maxwell
When a player starts a new character, the creative process sits somewhere on a spectrum between designing a fleshed-out background and creating a skeleton to ‘discover’ the character over time.
As an example, I preferred the latter for Joron, a character in Star Wars Galaxies. When I originally created him as a throwaway character to explore [...]