August 1st, 2008 by Kyle Maxwell
Given their focus on near-future technology and networking, and the pervasiveness with which the future is infiltrating our lives, cyberpunk-themed MMOGs should in reality rank among the most popular. But they don’t.
Neocron and Matrix Online have both managed to stay online for now, but they never achieved much popularity and have well-publicized business problems. Neocron [...]
July 17th, 2008 by Kyle Maxwell
Confirmed by Portfolio: a KOTOR MMORPG. More after I can start breathing again.
July 13th, 2008 by Kyle Maxwell
I’ve had some really interesting discussions recently with a friend from SWG regarding MMORPG design. To be fair, we’ve had these discussions for a long time, but the recent conversations have really hit some hot buttons for me.
What is unique about SWG that causes so much angst among RPers? This is a MMORPG where roleplayers [...]
July 3rd, 2008 by Kyle Maxwell
Disclosure: I was the Roleplay Senator for Star Wars Galaxies for several months in early 2008 and stepped down for health reasons. Today, I still have an active SWG subscription but rarely play the game.
I’ve been mulling over the recent comments by the SWG lead designer, Blixtev.
“Too much time was spent on that “feedback” like [...]
March 19th, 2008 by Kyle Maxwell
There are 10 kinds of roleplayers: those that understand binary, and those that don’t. (Geek joke alert!)
Well, I do believe there are two types of roleplayers, and I’m going to do my best to describe them here.
Group one, what I’ve called “immersioners” (or Motoko calls “rolegamers”, focuses on playing the game itself and immersing themselves [...]
March 19th, 2008 by Kyle Maxwell
Universal Shipping System
Introduction
A persistent network of trade routes can be used to provide smugglers, law enforcement authorities, bounty hunters, and others greater immersion and the opportunity to play out both legitimate and illegitimate shipping.
Sponsoring a route
Sponsoring a route means your character will be supplying the goods to be transported. All you need do is have [...]